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secret garden
SAN FRANCISCO
05 / 2018
This is a game purpose modeling practice I did. I started from designing landscape and concept. I did modeling and texture painting work in Maya and Substance Painter and Mari. Then I imported them into Unreal Engine. I finished up this project in Unreal Engine.
(BGM from Youtube,

SecretGarden - Unreal Editor 1_20_2019 9

SecretGarden - Unreal Editor 1_20_2019 9

SecretGarden - Unreal Editor 1_20_2019 9

SecretGarden - Unreal Editor 1_20_2019 9
1/5
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